One of the biggest problems of the freshman designers — lack of the adjusted work process, lack of organization. It is logical, most designers — self-made persons who began with copying and only after that seriously began to be engaged. In fact, designers practice more, they gain more experience and by time understanding of the full process. Sometimes it happens that designer can be demotivated and lose interest in work, and in the end - to finish the project as soon as possible.

The power of process

In order to make a qualitative material, you will need time for studying a subject and having only gathered knowledge, you will be able to carry out an objective. So why designers think that they can start drawing at once, passing other stages?

Very simply.

The new-born designers pass obligatory stages for two reasons. First, they don't know such stages are. Nobody told them about it. Secondly, all freshman designers pay too much attention to a visual component. As a result, there is a picture which is too far from real business requests.

It is very important to understand that excellent work it is not a result of the genius of the designer (but happens sometimes), and the correct process which leads the designer to the excellent decision. Of course, the more you skilled, it is simpler to make the work well, but the built design process helps to achieve the best result to the expert at any level.

Here we come with 7 simple step to ideal projects

  1. Deep task understanding 
    Understanding the purposes and tasks of business. Questions such as "How it earns?", "What purposes and tasks face users?" will help to underline the main point.
  2. Research
    The analysis of information obtained from the client. An independent research in open sources: studying of the competitors similar in mechanics of services and analytical reports.
  3. Idea generation
    Fixation of the received ideas from the last stage in text form or in the form of sketches. Comparison of the ideas and choice of the most suitable.
  4. Premeditation of scenarios
    Definition of key and minor scenarios. Stage-by-stage study of the main scenarios.
  5. Framework creation
    A framework — structure around which interface elements are under construction. Using the collected ideas and the described scenarios, to create the most suitable structure of the project which helps the user to carry out his tasks.
  6. A search of visual style
    Definition of a necessary message of a brand and choice of suitable flowers, fonts, and styles of elements.
  7. Design of models
    Preparation of all models and possible conditions of the interface for transfer to their client or developers.